Le Refuge is based off of an original concept by Pierre Antoine Moelo. Le Refuge is modeled in Maya and rendered in Renderman.
Galvanic Watch(Low Poly)
Galvanic Watch, a measure of the decay in time. Modeled in Maya rendered in Substance Painter
Organizing creative endeavors(ENV)
Master Bedroom is modeled in 3ds Max and rendered in Vray. Everything is relative to human proportions. So to began this piece I first gathered reference. In addition to the reference I also did quick thumbnails in order to understand how each piece fit within the space.
Banzai Tree(Low Poly)
Diving into the unknown, Matte Painting
Tech Glove(Low Poly)
Modeled in Maya, Textured in Substance. Rendered in Substance and tested in Unreal
Low Poly Render
bandicam 2018-01-21 21-12-32-269
Forgotten Helmet(Low Poly)
Knife/Goggles Set(Low Poly)
Here are a few knives I been working on. I definitely enjoy the craftsmanship and organics of a knives. Modeled in Maya, Textured in Substance Painter, and rendered in Substance Painter's Iray.
Imagining Simplicity(Low Poly)
Sam's Coffee Shop is piece inspired by the concept of Sam Orloff. It is modeled in Maya and lit in Marmoset. To view in marmoset follow this link. https://www.artstation.com/artwork/BaEEr